Category Archives: software
Announcement: OSS Openfire Packet Listener Plugin
Another internal project at Gestalt has been open-sourced; this time, it’s our Packet Listener plugin for the Openfire XMPP server. This simple plugin queues up every packet sent or received by the Openfire instance where it’s deployed, then sends a copy of that packet out through a socket connection for any external processing you may [...]
Flex Pass Message to Parent Component – Part 2
Ok, figured it out. There’s actually a “parent” object you can reference, like so: var myParent:UIComponent = new UIComponent();if (parent is UIComponent) { myParent = parent as UIComponent;} This gets me everything I need.
Flex Pass Message to Parent Component
So I’m passing the time by getting ahead on some stuff for work (possibly dangerous at this point, I know). I have a method in a .mxml that needs to reference its parent component. The way this was accomplished before was by getting a static reference to the main app, then just doing this: app.component.whateverINeedToDo(); [...]
Programs I Could Not Live Without
Whenever I reinstall an operating system, there are several programs I must install before I even think about developing. Windows:TextPad – The best lightweight syntax-highlighting editor I’ve seen for windows. Has all the basics and then some.Cygwin – The basics of Bash on Windows. Write an honest-to-God bash script on windows. Never mess with a [...]
Hello World in Python
Python is a very high-level interpreted scripting language. I have a personal interest in learning it, as it seems to be a great rapid prototyping language. You can quickly and easily write your logic in Python, just to see if it works. If it does rewrite the whole thing (or just resource-intensive chunks) in a [...]
Flex – Generate a ModuleLoader at Runtime
I spent most of a day running up against a problem in Adobe’s Flex 2.0. Flex 2.0.1 introduced the concept of modules. With this, you can stick a <mx:ModuleLoader> component in your .mxml file, then load it with the url to your module .swf file when you need it. Now, I wanted to allow the [...]


